RPCS3 emulator devs slam Nvidia DLSS 5 as ‘AI-slop generator’ — says industry pushing ‘more upscalers and frame generation to hallucinate games and hide their lack of optimisation’


Developers at RPCS3, the open-source PlayStation 3 emulator, have criticized Nvidia’s DLSS 5 technology, calling it an “AI-slop generator.” A number of modders managed to port DLSS 5 to various games last week after the latest neural-rendering tech leaked before the official launch. A few people also went ahead and apparently tested the leaked DLSS 5 DLL on the RPCS3 renderer. According to a post by the official RPCS3 account on X, “Whilst the gaming industry pushes more upscalers and frame generation to hallucinate games and hide their lack of optimisation, we do not ship any of that slop.”

The post has drawn criticism from certain users, with one calling RPCS3’s response “possibly the dumbest” they could have expected. They argued that DLSS and FSR frame generation can complement game-engine optimizations rather than simply mask poor performance, while Nvidia’s Reflex can help mitigate the latency penalty associated with frame generation.





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